Mothership file parameters
--------------------------

Ships	Label,x,y,z,rot,race,ship,num,formation|flag|(color),properties,propertiesParam
eg
Ships	Label,-3000,-5000,0,90,P1,P1MissileCorvette,5,DELTA_FORMATION|?|colorScheme(6),?,?

Label:			AI label (no spaces) or ?
x:			x coordinate
y:			y coordinate
z:			z coordinate
rot:			rotation angle of ship (facing)
race:			R1, R2, P1, P2, P3, or Traders
ship:			ship (See Object-Ships.txt)
num:			number of ships to place

The following  strings can appear in any combination and should be separated by a pipe (|) with no spaces.

formation:	NULL_FORMATION
		PARADE_FORMATION
		DELTA_FORMATION
		BROAD_FORMATION
		DELTA3D_FORMATION
		CLAW_FORMATION
		WALL_FORMATION
		SPHERE_FORMATION
		PICKET_FORMATION

flag:		UseAsMothership or ?

color:		? or colorScheme(n) where n= 0 to 7;		

Race				Default colour scheme
R1 (Kushan)				0
R2 (Taiidan)				1
P1 (Turanic Raiders)			4
P2 (Kadeshi Garden Protectors)		5
P3 (T-Mat)				6
Traders (Bentusi & assorted)		7


Properties: (value with possible 'propertiesParam' see The HW Map Makers Primer on Properties)

ATTRIBUTES_SalvageAttachtime		1 
ATTRIBUTES_ShellOfResources 		2 
ATTRIBUTES_VelToMothership 		4 
ATTRIBUTES_DontApplyFriction 		8 
ATTRIBUTES_KillerCollDamage 		16 
ATTRIBUTES_Anomaly 			32 
ATTRIBUTES_NeutralShip			256
ATTRIBUTES_HeadShotVelToMothership 	512 
ATTRIBUTES_HeadShotKillerCollDamage 	1024 
ATTRIBUTES_Regrow 			2048 

ATTRIBUTES_SMColorInvisible		4096 
ATTRIBUTES_SMColorYellow 		8192 
ATTRIBUTES_SMColorGreen 		12288 


